Website powered by

Sherlock Holmes: The Devil's Daughter - Heads - Watson

Watson's head from the "Sherlock Holmes: The Devil's Daughter" video game, I made it in 2015. In-game model has different hair style, but I don't like it, so here he has initial one (low poly version, gives some artifacts with keyshot). Microdetails was done with help of displacement maps from Surface mimic http://www.surfacemimic.com (predecessor of the Texturing.xyz)

Zbrush wip

Zbrush wip

keyshot test - wip

keyshot test - wip

Gameplay. Unreal Engine 3.

Gameplay. Unreal Engine 3.